Category: Visual art

NORTH COAST 500

I created a poster for James McCallum, who broke the record for riding the North Coast 500 non-stop, back in June. It’s a 516 mile route which takes you round the very north of scotland starting and stopping in Inverness. He broke the record by 7 hours. He completed the ride in under 31 hours spending only just under 29 hours in the saddle, riding through the night, raising over £15000 in the process in aid of thrombosis UK (more about the exploit here).

I have been commissioned to create a print to commemorate this achievement and using the huge amount of data collected along the way (power numbers, speed, gradient’s etc…). Ultimately they wanted “something that looks visually simple, that tells the story of an epic journey but that when you stare a little bit longer there is some hidden detail” Gareth Edwards.

I used the route codified with colour gradient corresponding to the average speed speed, almost like a heat map. Along the route I symbolised the elevation and the time stamps and time of the day, while using grey scale on the route to represent when he rode in darkness. I used the colours scheme from their promotional website Ride for Charlene.

 

2016 trip in Asia

All the pictures of our 2016 trip in Asia

North Thailand

  • Bangkok
  • Lopburi
  • Phitsanulok
  • Sukhothai
  • Chiang Mai
  • Pai
  • Mae Hong Son
  • Chiang Rai
  • Chiang Khong

 

Laos

  • The Mekong by boat
  • Luang Prabang

South Thailand

  • Phuket
  • Ko Phangang
  • Bangkok
Sri Lanka

  • Negombo
  • Jaffna
  • Anuradhapura
  • Dambulla
  • Sigiriya
  • Pollonnaruwa
  • Kandy
  • Nuwara Eliya
  • Ella
  • Yala
  • Tangalle
  • Mirissa
  • Unawatuna
  • Galle
  • Colombo
India

  • Pondicherry
  • Bangalore
  • Hampi
  • Bijapur
  • Mumbai
  • Jaipur
  • Agra
  • Khajuraho
  • Varanasi

Master Degree Show


 
I contributed to install and design the Design Informatics Master degree show this year. I designed the posters (pictures by BinBin), the label of the different works and put together all the video clips to be projected on the big screen.
The results was great, quite different from the other show as it was set up as an exhibition and not as personal stands. It gave unity and reflected the way the department works.
 

Unruly Pitch

Tomorrow is the opening of the exhibition Out Of Play in the National Football Museum in Manchester. One of the works exhibited will be ‘Unruly Pitch’, a collaborative project which I was invited to be part of  with Jen Southern, Prof. Chris Speed and Chris Barker.

This project aimed to track and visualise the movement of six players in the annual Uppies and Downies mass football game in Workington. One of the last remaining football games of its kind, the match is played throughout the town centre in an unpredictable game without rules. Using small GPS devices to track the movement of 6 players (only 5 recorded GPS data), the visualisations will reveal some aspects of the game and in particular the irregularity of the pitch.


 

The final project is composed of 3 different pieces. A printed ‘map’, a replica of the ball engraved with the tracks, and a video drawing the game dynamically with footage in the background. Each of the three pieces convey a different dimension of the game. The map, recalling survey maps, is intend to describe the ‘pitch’. It is a visualisation of the ‘objective data’. Moreover, it gives a reflection of the game from the players internal point of view thanks to the ‘hidden’ interview based text. The video gives an immersive and dynamic vision of the action. However it is also an outside point a view as it is filmed not by a player but a spectator. The ball represents the symbolic aspect of the game, perceived as the ‘Graal’ by the players.

This game could be described as a tactical, organized chaos. Everyone knows in which team everyone they are, even if there is no visual distinction; they have ‘secret’ tactics (like key words, touch codes…) to communicate. It is all about the group and how they are going to move together to get the ball on one or the other side of the town. Jen asked an interesting question regarding this during one of our discussions: how is moving together different to moving individually? The tools used were GPS watches and the result is individual tracks; they are ‘so much about the individual and often visualised as an individual trajectory’ (Jen’s words). What we wanted to convey and study with this work wasn’t the individual interpretation of GPS signals, but how they work in relation to each other. There is something quite unusual with this game as it is both about groups and individuals – as they all play for the same goal but at the end only one player can throw the ball and can keep it as memory of the victory.

Finally another interesting element of the game we talked about during the project was the evolution of the pitch in relation with the modification of the geography of the town and how it modified the game. Some fields are now a construction site, buildings have been demolished or constructed… And because the town, or even further (as there is no rule and no boundaries defined) can be used by the players with no limits. A parallel study of the evolution of the game and the geography of the town could be very interesting.

Here are the 3 elements of the final work. Soon the pictures of the exhibition itself.

 

FINAL copy

ball2